Roadmap of progress
An idea was born
To create a digital space where person would experience peace and prosperity, without losing connection with nature.
Creation of setting
An environment without any human intervention. Based on best clicker games. Being is a tree still looked crazy.
Concept was decided
To be a game about a tree. It will suerly put a lot of pressure for gaming mechanics, but will stand out if executed correctly.
Discovery of potential competitors and best ideas that exist and are popular
Game mechanics created
Framework for gameplay mechanics and overall game feelings
Main game mechanis without any looks
Artwork was added
with help of Anna Pavlova, game started to appear better.
Game balance finished
A mechanism for game mechanics evaluation was created and implemented in the game
First version complete
Monetization and analytics added
Release to AppStore
To be continued..